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Trinus moonlight
Trinus moonlight






trinus moonlight

It's definitely using the bandwidth though, a good 16Mbps or so on average for me it seems. Basically reminds me of a 320p YouTube video but at higher resolution. It's hard to see the targeting reticle in Elite as it's faded and blurry against the background, which itself has great pools of colour banding.

trinus moonlight

Trinus meanwhile looks very obviously like a low-bitrate, artefacted MPEG 2 video. I can run NVIDIA's streaming tech on the phone and it looks glorious, as if the phone is rendering things natively. My main complaint with Trinus (it must be said, Trinus is awesome though, and I hear some big improvements are on the way which I hope might fix my problem) is the quality I get out of it is a bit naff. Unfortunately not well enough, good for a laugh though! Not only was this hilarious but it actually sort of worked. So I tried drawing a face on a piece of paper and sticking it to the front of the HMD. I tried FaceTrackNoIR with PS3 cam but it didn't work when I had the headset on my face (camera needs to see your eyes). And will be a LOT more accurate than the phone's sensors. That might actually give positional tracking too, maybe, instead of just rotation. I found a cheap USB-powered 3-LED IR clip thing that I'm going to try attaching to the side of my phone-HMD-thing and then I'm going to use OpenTrack and my PS3 Eye cam to see if that works. Tempted to blame my phone (Moto G 2nd gen). I have trouble too, it constantly wanders (yaws to the left) over time.








Trinus moonlight